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Bad FPS in landscape

Hi!

I've had a problem since late 2018 with bad FPS in landscape mode on my devices (Honor 8 and Honor 9). Currently Unity 2019.2.0f1 and Vuforia 8.3.8

If I set the Orientetion to Portrait in Project Settings/Player/Resolution and Presentation it works perfectly. But if I put it to Auto Rotation and flip it to landscape it starts ok but degrades over time, finally its just stuttering at about 5-8fps. 

I tested both to change it to Portrait only/Auto rotation in Project Settings/Player/Resolution and Presentation and changing it by script (I want to have portrait only in main menu and auto rotation in AR mode)

        if (sceneName == "Main Menu")         {             Screen.orientation = ScreenOrientation.Portrait;         }         else if (sceneName == "AR Scene")         {             Screen.orientation = ScreenOrientation.AutoRotation;         }

I have a UI on the Camera with a lot of different elements on it, maybe it could be something there that's causing the problem?

Any ideas?

 

/Johan 

Hello,

Which Vuforia Engine features are you running when you see the FPS degrade?

This is the first time I've ever heard a case where rendering orientation is impacting FPS so it's quite curious.

Thanks,

Vuforia Engine Support

artbyejerblom

Thu, 08/22/2019 - 17:27

In reply to by medabit

Hi!

 

Sorry I thought I answered this a while back. 

I only use Image Targets

/ Johan