When i deploy to this tablet in particular (Rugged tablet, windows 10 pro 32 bits) Unity version 2018.2.11.f1 Vuforia 7.2.23. The camera feed is rotated 90 degrees, I have tried every solution anyone is offering and since i couldnt work it out im writing this. Things i have tried:
-Fresh new project with only vuforia samples.
-Upgrading Vuforia sdk.
-Upgrading Unity version.
-Changing the player settings.
If i deploy it to an android device, it works. If i deploy it to a another windows surface (64 bits), it works.
I ran out of solutions to this.
Is there any way to access the camera feed to swap the width and height?
If i rotate the videoBackgroundPlane, it looks okay but the imageTargets are off.
i have been messing around with the VideoBufferMesh and it could be a workaround but i cant seem to work it out neither.
I would appreciate some help.
Hello,
Hello,
This is an usual problem. I recall something similar with the Nexus 5X where the camera sensor orientation was atypical and affected how apps perform (including Vuforia):
https://9to5google.com/2015/11/07/why-are-images-nexus-5x-upside-down/