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Camera feed rotated 90 degrees in UWP windows 10 rugged tablet

May 8, 2019 - 7:43am #1

When i deploy to this tablet in particular (Rugged tablet, windows 10 pro 32 bits) Unity version 2018.2.11.f1 Vuforia 7.2.23. The camera feed is rotated 90 degrees, I have tried every solution anyone is offering and since i couldnt work it out im writing this. Things i have tried:

-Fresh new project with only vuforia samples.

-Upgrading Vuforia sdk.

-Upgrading Unity version.

-Changing the player settings.

 

If i deploy it to an android device, it works. If i deploy it to a another windows surface (64 bits), it works. 

I ran out of solutions to this.

Is there any way to access the camera feed to swap the width and height?

If i rotate the videoBackgroundPlane, it looks okay but the imageTargets are off.

i have been messing around with the VideoBufferMesh and it could be a workaround but i cant seem to work it out neither.

I would appreciate some help.

 

Camera feed rotated 90 degrees in UWP windows 10 rugged tablet

May 9, 2019 - 1:15pm #2

Hello,

This is an usual problem. I recall something similar with the Nexus 5X where the camera sensor orientation was atypical and affected how apps perform (including Vuforia):

https://9to5google.com/2015/11/07/why-are-images-nexus-5x-upside-down/

What is the device model name? SKU?

Thanks,

Vuforia Engine Support

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