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Can't reimport Vuforia package Unity 2017.3

November 14, 2017 - 8:37am #1

- Create Vuforia scene 

- Check Vuforia Augmented Reality in PlayerSettings

- Experiment with ARKit (uncheck Vuforia in PlayerSettings and remove files so there are no compile errors)

- Want to go back to Vuforia (recheck Vuforia in PlayerSettings)

- Files don't get reimported, can't download SDK from Asset store, can't download correct release from website)

- Complete and utter failure? Check



wonderful: creating a new project and trying to get the package that way doesn't work and produces this error 


MissingReferenceException: The object of type 'VuforiaConfiguration' has been destroyed but you are still trying to access it.

Your script should either check if it is null or you should not destroy the object.

Vuforia.EditorClasses.LicenseDataProvider.SetUfoProjectLicense (System.String value, Boolean requiresEncoding)

Vuforia.EditorClasses.UfoLicenseManager.ProcessProjectResponse (UfoLicenseResponseDto response, Vuforia.EditorClasses.CommunicationCompletionObserver completionObserver)

Vuforia.EditorClasses.UfoLicenseManager+<>c__DisplayClass16_1.<UpdateProjectLicense>b__1 (UfoLicenseResponseDto r)

Vuforia.EditorClasses.WorkerToMainScheduler+<>c__DisplayClass2_1`1[Vuforia.EditorClasses.UfoLicenseResponseDto].<Schedule>b__1 ()

Vuforia.EditorClasses.WorkerToMainScheduler.UpdateFromMainThread ()

UnityEditor.EditorApplication.Internal_CallUpdateFunctions () (at /Users/builduser/buildslave/unity/build/Editor/Mono/EditorApplication.cs:127)

Can't reimport Vuforia package Unity 2017.3

July 4, 2018 - 4:11am #4

Late but I found the fix:


After re-enabling support in XR settings, go to GameObject > Vuforia > Select any of them, it will prompt you to import the Vuforia assets and job done!

Can't reimport Vuforia package Unity 2017.3

December 28, 2017 - 11:24am #3

Same problem! I need to use Unity 2017.3.0p1 and Vuforia not reimport itself when enabled the option. No comment.

Can't reimport Vuforia package Unity 2017.3

November 14, 2017 - 2:03pm #2

Hello mlevental,

I followed your steps using Unity 2017.3.0b9 and had no issues re-enabling Vuforia. Are you importing the samples both before and after enabling Vuforia?

Keep in mind that both Unity 2017.3 and Vuforia 7 (included in 2017.3) are in beta and it is recommended that you use Unity 2017.2 with Vuforia 6.5.


-Vuforia Support

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