Hi,
I am currently tinkering around with your GroundPlane Sample Scene which i Imported along with all of the rest of the Core Samples. To get a feel of how to work with it. The Samples work beautifully in Instant Play and on my Samsung S8. However when i try to change the 3d Models instead of the Camera feed i get a blackscreen on which the UI is rendered on both instant play and when running it on the Phone. This probably happens because i don't know how to do it correctly, if you could tell me what I am doing wrong or how to do it correctly i would appreciate it.
What I am doing:
- Importing Core Samples & adding my License Key
- Opening Groundplane scene (running now works as one would expect)
- Adding my 3D model as a child of the Anchor_Placement node in the scene hierarchy (running now shows both my 3d Model and the Chair Model as one would expect)
- Removing the Chair from the Hierarchy
running after the 4th step shows the UI rendered on a black background instead of the camera feed. I can still infer from the UI that it is tracking the ground because the icons change when i point my camera towards the instant play target.
TL;DR: what am i doing wrong?
greetings and thanks for your help Patrick
While testing i came accross
While testing i came accross this error or a very similar* one multiple times so far. Seemingly at random when i change something in the Unity Editor the camera feed will stop working on following instant runs.
Hello,
Hello,
I don't recall hearing of a similar issue, internally or reported by customers. I'll keep my eye out and update if I have any information.
Thanks,
Vuforia Engine Support
Hi there,
Hi there,
I've encountered a similar problem - just trying to get familiar with Core Samples with focus on the Ground Plane and rotation & scaling.
For anyone else coming across
For anyone else coming across this it seems to be a problem coming from within the example project. I just build my Project from ground up and did not come across this again. It is the correct way to build a project anyways :D
ARPB wrote:
[quote=ARPB]
For anyone else coming across this it seems to be a problem coming from within the example project. I just build my Project from ground up and did not come across this again. It is the correct way to build a project anyways :D
[/quote]
Hi ARPB,