By mixx85
on Thu, 03/14/2019 - 23:56
I have a problem, I use standard videoplayer (38 targets), I test it in xodue, put successively one after the other onto markers with a video player, and the memory load grows and grows until at 35 marker it does not exceed 1GB and crashes. When losing a marker, I use a video stop,
Help me PLZ!
I'm not sure I understand,
I'm not sure I understand, but it sounds like this is a general memory management issue with video files you're loading, more general Unity functionality and resources management than Vuforia functionality. I'd suggest to make sure to unload any video resources you no longer require.