I have a Unity cloud based Vuforia AR project with 4 images in the target database with metadata.
When I scan the first target everything works 100%, the metadata is displayed when the target is acquired and disappears when the target is lost.
But, when I scan the second target, one of two things happen:
1. nothing happens, there is no target acquired.
2. it acquires a target but is displaying the previous targets metadata. When this happens the target lock is very poor and the object (displaying the metadata) attached to the target flickers on and off. It is like it still has the old target.
I have tried several fixes.
It seems if I run "mCloudRecoBehaviour.CloudRecoEnabled = true;" the system resets and it works fine. So I added a button that resets this to true, and if I press the button between scans of different targets, the scans work 100%..
The problem is I need the app to reset itself after it has lost the target. It does not appear to be doing this.
I'm using Vuforia 8.0.10 and Unity 2018.2.18f1
Any Assistance would be great. Thanks in advance.