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CloudReco + Image Targets issues in Unity 2019?

October 21, 2019 - 5:03pm #1

Can't seem to get CloudReco working with traditional Image Targets in my Unity app. I recall a while ago CloudReco wasn't working in Unity editor...   

 

I notice that CloudReco target manager would show that it was recognized - several hours later.. In one case, in a single test where my Unity app was not able to show detection (even just a print() pointer onTargteFound), it showed detected 61 times... 

 

CloudReco + Image Targets issues in Unity 2019?

November 1, 2019 - 4:28pm #6

Were you able to get CloudReco to work with Image Targets? Not just CloudReco cloud targets but also traditional offline vuforia image targets  

CloudReco + Image Targets issues in Unity 2019?

October 28, 2019 - 5:33am #5

2019.2.2

CloudReco + Image Targets issues in Unity 2019?

October 24, 2019 - 3:28pm #4

Which subversion of Unity 2019.2 did you use? 

CloudReco + Image Targets issues in Unity 2019?

October 24, 2019 - 12:41am #3

Hi,

I've tested the behavior with the core sample apps and I was *not*able to reproduce the issue.

Using Unity 2019.2 with 8.3.8; started the Clour Reco Scene and using the webcam the print was recognized.

Could you let me know with which Image Target are you referring to? With this information I will ask our backend team to investigate.

Thank you.

Vuforia Support Engine

CloudReco + Image Targets issues in Unity 2019?

October 23, 2019 - 5:46pm #2

any insight? 

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