Can't seem to get CloudReco working with traditional Image Targets in my Unity app. I recall a while ago CloudReco wasn't working in Unity editor...
I notice that CloudReco target manager would show that it was recognized - several hours later.. In one case, in a single test where my Unity app was not able to show detection (even just a print() pointer onTargteFound), it showed detected 61 times...
Were you able to get CloudReco to work with Image Targets? Not just CloudReco cloud targets but also traditional offline vuforia image targets