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CloudReco + Image Targets issues in Unity 2019?

Can't seem to get CloudReco working with traditional Image Targets in my Unity app. I recall a while ago CloudReco wasn't working in Unity editor...   

 

I notice that CloudReco target manager would show that it was recognized - several hours later.. In one case, in a single test where my Unity app was not able to show detection (even just a print() pointer onTargteFound), it showed detected 61 times... 

 

Hi,

I've tested the behavior with the core sample apps and I was *not*able to reproduce the issue.

Using Unity 2019.2 with 8.3.8; started the Clour Reco Scene and using the webcam the print was recognized.

Were you able to get CloudReco to work with Image Targets? Not just CloudReco cloud targets but also traditional offline vuforia image targets