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Datasets in Vuforia to activate imported database

August 31, 2020 - 10:52am #1

Hi everyone, 



I am facing a problem. 

I have loaded my database but in order to activate it, we need to activate the database in Datasets in configuration in inspector window of AR camera as per the unity documentation as follows:

https://docs.unity3d.com/2017.3/Documentation/Manual/vuforia_get_started_target_database_import.html#:~:text=Importing%20and%20activating%20the%20Target%20Database%20in%20Unity,-In%20the%20Unity&text=In%20the%20Import%20Unity%20Package,the%20Open%20Vuforia%20configuration%20button.

 

But this documentation is of 2017 version. I am using 2020 version. It's not been told there (or I couldn't find it).

I am not having the option of activating database/datasets option in my inspector window. 

 

Please see the image below. 

Please let me know how to activate it. 

 

Plus, I am a very very new person in Unity. Total beginner! So please help in the best possible way. 



Thank you in advance!

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Datasets in Vuforia to activate imported database

October 29, 2020 - 1:58am #5

Hi,

Unity is recommending C#.

You need to add the script on the GameObject by clicking on it in the Hierarchy Scene and afterwards in Inspector selecting Add Component.

Hope it helps.

Vuforia Engine Support

Datasets in Vuforia to activate imported database

September 1, 2020 - 10:53am #4

One more question. 

I am beginner and therefore, I am asking these questions. 

Can we write a script directly in unity through Visual Basic? If yes, then where can we find the editor?

If not, then we import after righting the script? Where do we import it?

 

Please let me know. Thanks

 

Datasets in Vuforia to activate imported database

September 1, 2020 - 10:46am #3

Thank you for your help.

Datasets in Vuforia to activate imported database

September 1, 2020 - 4:09am #2

Hi,

There is no need to activate the Databases anymore. Please ignore the referenced documentation.

Thank you.

Vuforia Engine Support

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