By theheavyprojects
on Wed, 06/06/2018 - 14:02
For a long time now we have seen that the depth mask is broken on certain Android devices (mainly US variant Samsung devices). To fix this we need to set the ZTest flag to Always in the shader.
Is this something that is being looked into by the development team? This has been occurring for more than 2 years now.
Adam
+1
+1