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Detect rotation of marker?

July 26, 2019 - 10:24am #1

I'm new to Vuforia & Unity and am trying to use the rotation of a marker to control an on-screen timeline. Is this something that is possible with Vuforia? All I really need is to be able to get the rotation of the object marker and then pipe that through to my code. 

Detect rotation of marker?

July 26, 2019 - 1:38pm #2

Hello,

Vuforia Engine returns a 6DoF pose of the target/object to the application layer. I believe it is possible to use this data to determine the amount of rotation.

Check the Tool methods to see if anything is helpful there: https://library.vuforia.com/content/vuforia-library/en/reference/java/classcom_1_1vuforia_1_1Tool.html

Thanks,

Vuforia Engine Support

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