I'm new to Vuforia & Unity and am trying to use the rotation of a marker to control an on-screen timeline. Is this something that is possible with Vuforia? All I really need is to be able to get the rotation of the object marker and then pipe that through to my code.
Detect rotation of marker?
Vuforia Engine returns a 6DoF pose of the target/object to the application layer. I believe it is possible to use this data to determine the amount of rotation.
Check the Tool methods to see if anything is helpful there: https://library.vuforia.com/content/vuforia-library/en/reference/java/classcom_1_1vuforia_1_1Tool.html
Vuforia Engine Support
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