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January 10, 2020 - 3:07am #1

 Assets\Editor\Migration\AddVuforiaEnginePackage.cs(8,2): error CS0246: The type or namespace name 'InitializeOnLoad' could not be found (are you missing a using directive or an assembly reference?)

Suugest me how to solve he problem!

 

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February 19, 2020 - 12:02am #5

Hi,

I *was* finally able to reproduce this error.

You will encounter this issue if you first install Vuforia via the recommended script and afterwards install our Core Sample app.

The workaround is to delete the AddVuforiaEnginePackage.cs from Editor/Migration.

Dev team is aware of this issue and will be fixed in our next release.

Thank you.

Vuforia Engine Support

directory missing

February 18, 2020 - 2:10pm #4

I confirmed that adding "using Vuforia" does not work. Please investigate.

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January 20, 2020 - 4:01pm #3

That did not work. target build platform iOS 11.0

unity 2019.3.0f5 Vuforia from the upgrade package version 8.6.7

Trying to run your unity samples from the asset store on OSX 10.15.1

 

Assets/Editor/Migration/AddVuforiaEnginePackage.cs(9,2): error CS0246: The type or namespace name 'InitializeOnLoadAttribute' could not be found (are you missing a using directive or an assembly reference?)

 

Assets/Editor/Migration/AddVuforiaEnginePackage.cs(9,2): error CS0246: The type or namespace name 'InitializeOnLoad' could not be found (are you missing a using directive or an assembly reference?)

 

Build completed with a result of 'Failed'

UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at /Users/builduser/buildslave/unity/build/Modules/IMGUI/GUIUtility.cs:187)

 

UnityEditor.BuildPlayerWindow+BuildMethodException: 3 errors

  at UnityEditor.BuildPlayerWindow+DefaultBuildMethods.BuildPlayer (UnityEditor.BuildPlayerOptions options) [0x00269] in /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPlayerWindowBuildMethods.cs:191

  at UnityEditor.BuildPlayerWindow.CallBuildMethods (System.Boolean askForBuildLocation, UnityEditor.BuildOptions defaultBuildOptions) [0x00080] in /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPlayerWindowBuildMethods.cs:95

UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at /Users/builduser/buildslave/unity/build/Modules/IMGUI/GUIUtility.cs:187)

 

 

Assets/SamplesResources/SceneAssets/VuMarks/Scripts/VuMarkHandler.cs(276,51): warning CS0618: 'HolographicSettings.IsDisplayOpaque' is obsolete: 'Support for built-in VR will be removed in Unity 2020.1. Please update to the new Unity XR Plugin System. More information about the new XR Plugin System can be found at https://docs.unity3d.com/2019.3/Documentation/Manual/XR.html.'

 

 

directory missing

January 15, 2020 - 12:54am #2

Hi,

Add using Vuforia in your script.

Thank you.

Vuforia Engine Support

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