That did not work. target build platform iOS 11.0
unity 2019.3.0f5 Vuforia from the upgrade package version 8.6.7
Trying to run your unity samples from the asset store on OSX 10.15.1
Assets/Editor/Migration/AddVuforiaEnginePackage.cs(9,2): error CS0246: The type or namespace name 'InitializeOnLoadAttribute' could not be found (are you missing a using directive or an assembly reference?)
Assets/Editor/Migration/AddVuforiaEnginePackage.cs(9,2): error CS0246: The type or namespace name 'InitializeOnLoad' could not be found (are you missing a using directive or an assembly reference?)
Build completed with a result of 'Failed'
UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at /Users/builduser/buildslave/unity/build/Modules/IMGUI/GUIUtility.cs:187)
UnityEditor.BuildPlayerWindow+BuildMethodException: 3 errors
at UnityEditor.BuildPlayerWindow+DefaultBuildMethods.BuildPlayer (UnityEditor.BuildPlayerOptions options) [0x00269] in /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPlayerWindowBuildMethods.cs:191
at UnityEditor.BuildPlayerWindow.CallBuildMethods (System.Boolean askForBuildLocation, UnityEditor.BuildOptions defaultBuildOptions) [0x00080] in /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPlayerWindowBuildMethods.cs:95
UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at /Users/builduser/buildslave/unity/build/Modules/IMGUI/GUIUtility.cs:187)
Assets/SamplesResources/SceneAssets/VuMarks/Scripts/VuMarkHandler.cs(276,51): warning CS0618: 'HolographicSettings.IsDisplayOpaque' is obsolete: 'Support for built-in VR will be removed in Unity 2020.1. Please update to the new Unity XR Plugin System. More information about the new XR Plugin System can be found at https://docs.unity3d.com/2019.3/Documentation/Manual/XR.html.'
Hi,
Add using Vuforia in your script.
Thank you.
Vuforia Engine Support