I'm trying to build a fresh Vuforia app to an iOS device from Unity but am getting a bunch of "Apple Mach-O Linker (Id)" build errors in Xcode. Opening up the log, the errors are for "Undefined symbols for architecture arm64", with 200+ errors for various references in Vuforia scripts.
Am I missing something in my setup to make iOS builds from Unity? I'm running the latest versions of Unity (2017.1) and Vuforia (6.2.10).
That's strange, the file should be included in the UnityPackage regardless of PC or Mac. I'm glad reimporting Vuforia resolved your issue!
Thanks,
-Vuforia Support