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Extended tracked

Hi, i need help. I use unity2018.2.12f1&Vuforia 7.5.26. My task - dont hide object, after image doesnt in FOV. I made track device pose, positional mode, optimize for images and deleted code OnTrackingLost(). It works incorect. When status is NOT_FOUND camera does not see the model but model did not dissappaer. You can watch that in video

https://youtu.be/FHGHULr8J90

Hello,

My guess is that Extended Tracking may be enabled in your project (aka Positional Device Tracker): Unity Editor->Window->Vuforia Configuration->Device Tracker->Track Device Pose

You maybe incorrect understand my question. I don`t need disabling augmentation when my image == EXTENDED_TRACKED. How i can make this?

1. Ar camera found image target and create object

2. When i remove my image from camera (in real world) my object didnt dissapear.