By Leanhope
on Thu, 06/11/2020 - 07:33
For a project using Unity and Vuforia, I am required to supply the calibration of an external camera to Vuforia. Now I have all the data and entered them into the "driver.h" from the SDK. From my understanding, I now have to create a .dll from all the modified files in the SDK and somehow supply the to Vuforia. Here begins my problem. I really don't get how to 'load' the driver into my Unity environment. Unfortunately, the documentation is rather vague there. Does anybody know what to do in that instance? Or is there an easier way to include the Camera Calibration when using Unity?
Regards
Hi,
Hi,
Unity and Vuforia should work out of the box with a webcam when authoring.
If you want to include your own driver for the camera, please follow the steps described here: https://library.vuforia.com/content/vuforia-library/en/articles/Solution/file-driver.html
Hello,
Hello,
Hi,
Hi,
The action of calibrating the camera and uploading the camera parameters is described here: https://library.vuforia.com/content/vuforia-library/en/articles/Solution/external-camera-calibration.html
Check out the section: Providing the Camera Intrinsics.
Hi,
Hi,
Actually, i'm now stucked at
Actually, i'm now stucked at the point where the app starts up but Vuforia (after correctly identifying the external camera and requesting camera permission) does not initialize and generates an error. If you manage to make it works, can you tell me something?
Thanks again!