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Failed to create ImageTargetObserver: DATABASE_LOAD_ERROR

Xcode 13.2

MacOS Big Sur 11.6.5

IOS Device: Phone 6 (12.5.5)

Unity version: 2020.3.26f1

Vuforia Engine AR: 10.4.4

 

It's working ok when I directly build and run from Unity Editor

But currently we have the requirement for it to be plugged into IOS native app

 

I managed to launch the scene following this article

https://medium.com/mop-developers/launch-a-unity-game-from-a-swiftui-ios-app-11a5652ce476

 

The camera is working but this error shows (in the screenshot attached) when initialising the scene.

Wonder if it's related to info.plist.

 

Appreciate if anyone can help or give a hint. Meanwhile will try to work this out

 

Thanks

Seng Yong