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Far Clipping Plane made screen black in Android

August 19, 2019 - 10:01am #1

Hello,

Im working with a huge 3D model in AR using Vuforia and im facing an issue trying to render all, when i increase the clipping plane far to something like 1.500.000 (which is far enough to see the whole model), in unity it looks ok but on Android the screen is completely black ! and yes its black before spawning the model, i can still see the ground plane marker and i can tap for the model to spawn etc but the real world view from camera is black.

Any idea how to fix please ?

Thank you

Far Clipping Plane made screen black in Android

August 20, 2019 - 7:54am #2

Hi

You are seeing the black screen on the mobile device because the gpu from the mobile is not able to handle the rendering.

When developing for mobile you will need to take into consideration also the near clipping plane.

If you set the far clipping plane to 1.5 mil, I would suggest to set the near one to at least 1000 to avoid rendering issues aka black screen. It really depends on the devices gpu performance, for ex. I've used a samsung s10e.  So if you still see the black screen after setting it to 1000, please raise it to 5000 etc. I will be an iterative process.

Thank you.

Vuforia Engine Support

 

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