By ArgyriosDel
on Thu, 06/17/2021 - 16:37
Hello,
I am fairly new to Vuforia and I am trying to create a board game where you place physical objects with imagetargets in physical space that have a 1 to 1 translation to a gameobject in Unity. I want to create a virtual button that when pressed, the tracked GameObject freezes (Position and rotation).
Does anyone have any tips on how to achieve this?
Thank you!
Argyrios
Hi,
Hi,
Hello,
Hello,
thank you for the reply!