By yerimie
on Sat, 07/17/2021 - 15:46
hello! I want to ask how can the cube be used as a virtual button? I want the cube to function as a button and when pressed it will go to another scene, I use user defined targets. thanks!
Hi,
Hi,
Hi,
Hi,
I've tried HoloLens samples Vuforia Hololens but when I run the main menu I can't click to go to another scene. what I want to do is turn this cube into an ar object sorry I'm still confused about how to use it because I'm a beginner at Vuforia.
Hello,
Hello,
I think it should work but it could not be tested in the unity editor play mode, unfortunately. You need to test it on the HoloLens device.
The first point is the test the examples on the HoloLens device to see if you can port it to the device and if it works.
sorry I'm really confused
sorry I'm really confused about using HoloLens:'', is there any other way that I can use the cube as a button like a virtual button?. What I want is that the cube can be pressed and then it can call to other scenes such as menus. and those are all ar objects.
hi!!!
hi!!!
please help me because i'm a beginner vuforia:". thank you
Hello,
Hello,
thank you so much for helping
thank you so much for helping me. but i want to ask can the virtual button be used in the ground plane?
Hello,
Hello,
HoloLens' spatial reconstruction is superior to Vuforia's Ground Plane feature, so there is no roadmap for Engine to support Ground Plane on HoloLens.
The Microsoft MRTK provides the same functionality as our Ground Plane feature, and more.
Thanks,
okay i'll try it, thank you
okay i'll try it, thank you so much for helping me