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How to create cube as virtual button

hello! I want to ask how can the cube be used as a virtual button? I want the cube to function as a button and when pressed it will go to another scene, I use user defined targets. thanks!

yerimie

Wed, 07/21/2021 - 21:19

In reply to by RolandR

Hi,

I've tried HoloLens samples Vuforia Hololens but when I run the main menu I can't click to go to another scene. what I want to do is turn this cube into an ar object sorry I'm still confused about how to use it because I'm a beginner at Vuforia.

RolandR

Thu, 07/22/2021 - 11:29

In reply to by yerimie

Hello,

I think it should work but it could not be tested in the unity editor play mode, unfortunately. You need to test it on the HoloLens device.

The first point is the test the examples on the HoloLens device to see if you can port it to the device and if it works.

sorry I'm really confused about using HoloLens:'', is there any other way that I can use the cube as a button like a virtual button?. What I want is that the cube can be pressed and then it can call to other scenes such as menus. and those are all ar objects.

Hello,

HoloLens' spatial reconstruction is superior to Vuforia's Ground Plane feature, so there is no roadmap for Engine to support Ground Plane on HoloLens.

The Microsoft MRTK provides the same functionality as our Ground Plane feature, and more.

Thanks,