By Peyman97
on Fri, 01/10/2020 - 19:45
Hi
my code is attached
my script (my code) attach to AR camera game object.
myimage.jpg is in StreamingAssets folder.
ImageTarget name in inspector is ImageTarget.
In the Inspector of the ImageTarget GameObject, Type is set to From Image.
but when build and run dosn't work.
Hi,
Hi,
Please go over my response from https://developer.vuforia.com/forum/unity/image-targets-run-time.
As mentioned there you will need to make additional changes to the script that has been provided by us.
Thank you.
Vuforia Engine Support
mcotora wrote:
[quote=mcotora]
Hi,
Please go over my response from https://developer.vuforia.com/forum/unity/image-targets-run-time.
As mentioned there you will need to make additional changes to the script that has been provided by us.
Thank you.
Vuforia Engine Support
Hi,
Hi,
It seems that I put a dot by mistake in the address. the correct address is: https://developer.vuforia.com/forum/unity/image-targets-run-time
Thank you.
Vuforia Engine Support
This tutorial is really
This tutorial is really awesome
word counter
Hello, I am following the
Hello, I am following the Vuforia Documentation tutorial on "How to Create and Load Targets in Unity, create Instant Image Targets at Runtime from a local folder".
Hey there,
Hey there,
Are you experiencing this issue with Vuforia Engine 10.0, or 9.8?
Kind regards,
Patrick Scheper
Technical Community Manager
Hi,
Hi,
I have this problem with both Vuforia Engines 9.8.8 and 8.6.7. I added the Engine through "Package Manager", "Add package from disk" option. For the Engine 9.8.8, I could not even have the Streaming Assets/Vuforia Folder. Thanks!
Is there a possibility you
Is there a possibility you can upgrade to Vuforia Engine 10.0 and see if that solves the issue?
Kind regards,
Patrick Scheper
Technical Community Manager
Hello, I upgraded to the
Hello, I upgraded to the Engine 10.0.12 and I got new errors of "error CS0246: The type or namespace name 'ObjectTracker' could not be found", "error CS1061: ITrackerManager' does not contain a definition for 'GetTracker' and no accessible extension method 'GetTracker' accepting a first argument
I am still facing this issue
I am still facing this issue
do we need to add imagetarget gameobject in scene in edit mode or it is not required? kindly guide
Hi, I am also facing that
Hi, I am also facing that problem. Does anybody already have a solution for it with 10.2.5?
Also, it is possible to load Model Targets with that code dynamically from an url?
Hey there,
Hey there,
I suggest creating a new thread instead of responding on an old one.
Kind regards,
Patrick Scheper
Technical Community Manager