By mcozzo
on Fri, 09/25/2020 - 05:56
I'm having an issue with AR video playback. I have a video linked as a component to a panel object, and I'm trying to get it to start playing when the camera catches the image target instead of the video playing as soon as the scene starts up.
I'm very new to Unity and Vuforia and I have no idea what I'm doing. Can some one please help me?
Hi,
Hi,
I believe you have the option PlayOnAwake selected in the video hierarchy. Uncheck it and it will stop playing when the scene loads. However in order to play the video, you will need to triger play when the image target is found.