By vufsuraj
on Fri, 12/29/2017 - 15:48
I understand that vuforia creates all the image targets from a database that it doesn't have as a "New Game Object". But I am streaming Targets via the Unity Asset Bundles and Add them to the scene at runtime. How is it possible to Disable the New game Objects and track only the Instantiated Prefab?
Was any solution found?
Was any solution found? Having the same issue