Hi all, I am making a unity game which is like a treasure hunt where you search for objects using AR. I wrote a simple script to spawn objects randomly but when I was testing the game out I was facing a latency issue where the object would take a couple of seconds(sometimes upto 20 sec) to render in. My primary testing device is Pixel 2 XL. My question is that is there any ways to reduce this latency and how much of it is hardware dependent.
I am using unity 2018.3.14f1 for the build.
Thank you in advance!