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How to turn off Extended tracking

Hi All. I have updated my app into new Unity(2019.4.10f) and new Vuforia(9.6.3). In my app i have Cloud recognition and Ground tracking(different scenes).  To make ground tracking work, I have to turn on the "Track Device Pose" in Vuforia configuration(image attached). But in this case Marker tracking works like Extended. Even if I chose Tracking mode to "Tracked",  it will works as Extended.(image attached) Is this a bug?  If no, then how can i solve this problem.  I need marker tracking to be stable(as stable as possible :) ) Thanks.

Hi,

You can turn off and on extended tracking on per target basis by changing the status to Tracked.

Under DefaultTrackableEventHandler -> Consider target is visible if status is: (under the drop-down menu change it to) Tracked

Hope it helps.

art1997

Thu, 12/03/2020 - 06:10

In reply to by mcotora

@mcotora As you can see i have attached images, where I have set that already.  But tracking still goes as extended.  Please ask this to Dev team, maybe it is a bug.
Thanks.  

Hi @art1997,

I tested the behaviour with the Core sample app-> Cloud Reco Scene. I left the Device Tracker on in the Configuration file and changed the Status Filter of the Cloud Trackable Event Handler to Tracked.

Hi, I have a similar issues * sometimes *. I am as well using 9.6.3 can't reproduce bug contantly but it does "stick" targets AR.Tracking mode is set per object (cylindircal targets in my case).

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