Hi All.
I have updated my app into new Unity(2019.4.10f) and new Vuforia(9.6.3).
In my app i have Cloud recognition and Ground tracking(different scenes). To make ground tracking work, I have to turn on the "Track Device Pose" in Vuforia configuration(image attached). But in this case Marker tracking works like Extended. Even if I chose Tracking mode to "Tracked", it will works as Extended.(image attached)
Is this a bug? If no, then how can i solve this problem. I need marker tracking to be stable(as stable as possible :) )
Thanks.
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Hi @art1997,
I tested the behaviour with the Core sample app-> Cloud Reco Scene. I left the Device Tracker on in the Configuration file and changed the Status Filter of the Cloud Trackable Event Handler to Tracked.
With the above configuration I was *not* able to reproduce the behaviour mentioned by you. Extended tracking was off for the specific GameObject.
I noticed that you use for Cloud Reco the DefaultTrackableEventHandler, could you please try it with CloudTrackableEventHandler? as we demo it in the coresample.
Thank you.
Vuforia Engine Support