By art1997
on Wed, 12/02/2020 - 10:22
Hi All. I have updated my app into new Unity(2019.4.10f) and new Vuforia(9.6.3). In my app i have Cloud recognition and Ground tracking(different scenes). To make ground tracking work, I have to turn on the "Track Device Pose" in Vuforia configuration(image attached). But in this case Marker tracking works like Extended. Even if I chose Tracking mode to "Tracked", it will works as Extended.(image attached) Is this a bug? If no, then how can i solve this problem. I need marker tracking to be stable(as stable as possible :) ) Thanks.
Hi,
Hi,
You can turn off and on extended tracking on per target basis by changing the status to Tracked.
Under DefaultTrackableEventHandler -> Consider target is visible if status is: (under the drop-down menu change it to) Tracked
Hope it helps.
As you can see i have
@mcotora As you can see i have attached images, where I have set that already. But tracking still goes as extended. Please ask this to Dev team, maybe it is a bug.
Thanks.
Hi @art1997,
Hi @art1997,
I tested the behaviour with the Core sample app-> Cloud Reco Scene. I left the Device Tracker on in the Configuration file and changed the Status Filter of the Cloud Trackable Event Handler to Tracked.
Hi, I have a similar issues *
Hi, I have a similar issues * sometimes *. I am as well using 9.6.3 can't reproduce bug contantly but it does "stick" targets AR.Tracking mode is set per object (cylindircal targets in my case).