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Image target doesn't only use child

Hello everyone.

I might have missed something dumb but after some wasted time I think it is time to ask help on this forum.

I watched some tutorials a while ago about image targetting. I have a working scene in unity where a house pops up on a recognized image. No problem here. After that I made something in unity to move a cube with arduino as controller, that also worked fine. 

However if I combine them vuforia also augments the cube screwing it all up. I went back to the working scene with only the image target, and added a cube there. The house that should pop up is a child of the image target, like in the tutorials, the cube isn't. However when I build and run the cube is gone, and get augmented on the image. How can I prevent vuforia to augment all objects in the scene instead of only the one it should?

I am using unity 2017.2 btw with the included vuforia kit.

Thanks in advance

Hello wouterbruijninckx,

It sounds like you might be parenting your objects incorrectly in the Unity scene. You'll want to make sure the cube isn't a child object of the target if you do not want it to appear as an augmentation of the target.