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Image targets not recognized by Android devices

November 29, 2018 - 10:55pm #1

Hi! 

Unity 2018.2.17

Vuforia 7.5.26

I've recently updated to these versions and everything is working fine on the PC.  When I build to Android and upload to google play and then update to my android device the targets are not recognized.  What I mean is the camera is working fine but nothing happens when the targets are in the field of view.  Again, all is fine on the PC and I did the build in iOS and it works on the iPhone.

Using a Samsung Galaxy Note 5 but have confirmed it is not functioning on Note 8 also.

Please let me know how this can be resolved.

Image targets not recognized by Android devices

January 27, 2019 - 11:58pm #5

Hi,

 

I have exactly the same problem..

Could you explain how you proceed with more details to fix that problem please ?

(I just started Unity and Vuforia few days ago, so totally beginner)

Image targets not recognized by Android devices

December 21, 2018 - 7:01am #4

Update*- I reduced the build size down to below the 100  MB so I wouldn’t have to split the code and everything works perfectly. So this is an issue of splitting into obb file. Is there a work around?

Image targets not recognized by Android devices

December 17, 2018 - 7:42am #3

Yes I am splitting the OBB due to the size of the file. I have noticed that in my progeny there is vuforia but also a vuforia extension. Would that be a cause? I’ve responded to emails with some specific warnings if you would take a look. 

ref:_00D15G6cy._5001C137hjQ:ref

Image targets not recognized by Android devices

December 5, 2018 - 1:51pm #2

Hello,

When authoring the app, did you specify a split OBB?

https://developer.vuforia.com/forum/unity/load-dataset-android-split-binary-obb

Thanks,

Vuforia Engine Support

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