By njessenberg
on Mon, 10/21/2019 - 12:17
Hello,
I recently figured out how to completely load my MT360 datasets from code and use the spawned ModelTargetBehaviour.
Now, with the release of 8.5.8, I would like to try the new Motion Hint. I am using Unity 2019.2.7.
On the ModelTargetBehaviour myMT, I found that I can write:
myMT.ModelTarget.SetMotionHint(ModelTargetMotionHint.ADAPTIVE);
However, when I check the ModelTargetBehaviour in the inspector, the Motion Hint is still set to STATIC.
When I Debug.Log() the myMT.ModelTarget.GetMotionHint(), it does say ADAPTIVE.
Is this simply a bug in the inspector Vuforia uses?
Or is the changed motion hint somehow not applied in the ModelTargetBehaviour?
Thanks!