Hi everyone, we've been using Vuforia for some time now and it's awesome. We've developed a RA game in Unity that we have successfully integrated into an existing Android Application (pretty straightfoward, Android allows us to simply modify the generated app into a library to integrate it properly in any application).
But now that we want to integrate the same Unity-generated application in an existing iOS application (Swift 5), we're dealing with a lot of issues.
What we've tried and almost succeed with :
- Generate the iOS app with unity into a sub-folder of the main application
- Merge the two pbxprojs and delete the unity-generated one
App almost compiles, but we get very stranges issues when compiling IL2CPP code (e.g. in mscorlib9.cpp :
No previous prototype for function 'Pointer_System_Runtime_Serialization_ISerializable_GetObjectData_m66D87677AE6363A19095B52EB6BA769E0701A32B'
)
Have anyone ever succeeded in integrating the Unity-generated iOS project into an already-existing iOS Application ?
See attached screenshot for
See attached screenshot for another compilation issue