I was wondering if it's possible have a grass image target on the ground where there will be an AR golf ball and another image target that has an AR golf stick coming out of it and then have them both be colliders so that when AR golf stick and golf ball touch each other the golf ball moves. I'm basically trying to make an AR golf game. Is this type of interaction between two game objects attatched to different image targets possible?
Interaction between game objects on different image targets
This sort of interaction is certainly possible. Once a target has been detected, the augmentations are normal Unity objects from that point. The world positioning is based around what you define as the World Center Mode on the Vuforia Behaviour. You can set a target or the camera to be your 0,0,0 and then can base your positioning, physics, and collisions around that.
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