By hl2118
on Tue, 01/08/2019 - 15:13
Hi all, I am new to AR but got a rather strange task right on using Vuforia.
Instead of normal AR that 3D objects overlays on the background video, I would like to have the web cam feed as the FOREGROUND,
That I could then apply a chromakey shader to expose the 3D objects behind.
As far as I know, the Video Background is generated as a child of the ARcamera when entering play mode,
but I couldn't find anywhere I could modify the position and size it appears.
applying the VideoBackground shader to another plane game object doesn't work either, it seems couldn't render out any image at all.
I would like to know if there are any way to work around or if this is even possible? thank you for your help!
Henry
Hello,
Hello,
Please review our Unity Background Texture sample app to see if it is instructive for your use case.
Thanks,
Vuforia Engine Support