Dears,
I work on an Android Unity app which implement Vuforia.
The concept :
In AR I recognize an object, I put over an animated 3D Model stuck on the real object.
I need that the 3D model stay stuck to the real object even if the tracking is lost.
I already check to :
- Set the tracking mode as POSITIONAL
- Set the device type to Handheld
- Set the world center mode to DEVICE
- Comment the OnTrackingLost() method
Currently the 3D object disappear when target is Lost or drift if we try to turn around in the room.
Do you have any advices please ?
Kind Regards,
MF
Hi,
Please do you have a snippet code on how to implement that ?
I don't know where to find the the world coordinates of the 3D model transform (I always have the local) and on how to disable tracking.
Regards,
MF