Dears,
I work on an Android Unity app which implement Vuforia.
The concept :
In AR I recognize an object, I put over an animated 3D Model stuck on the real object.
I need that the 3D model stay stuck to the real object even if the tracking is lost.
I already check to :
- Set the tracking mode as POSITIONAL
- Set the device type to Handheld
- Set the world center mode to DEVICE
- Comment the OnTrackingLost() method
Currently the 3D object disappear when target is Lost or drift if we try to turn around in the room.
Do you have any advices please ?
Kind Regards,
MF
Hello,
I'm unclear on why you're using DEVICE as your world center mode.
World Center Mode defines which object in the scene will serve as the origin ( 0,0,0 ) of the scene's world space:
AR experiences that are registered to the target typically use FIRST_TARGET or SPECIFIC_TARGET.
Thanks,
Vuforia Engine Support