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Listener for when Vuforia has initialized successfully?

Is there a way listen for when Vuforia has successfully finished initializing?

I've been poking around the internets , looking thru vuforia documentation, and experimenting in Unity but haven't found a good way to do this which seems odd to me (my apologies if I've missed something). The closest thing I've found is to check if InitState is set to initialized.... but this is read only and not something I can listen for?

Hello,

In Unity, there are callbacks for when: