I am trying to add into my Unity app the function which consists in moving the camera according to the received video stream (AR).
I know that vuforia perfectly copes with the movement of the camera in the presence of a pre-established goal or created by the user himself after scanning.
But I'm interested in the movement without the use of a pre-established goal, so that the application "on the fly" took the necessary points and tracked the movement.
As an example on this video, https://www.youtube.com/watch?v=vZyyDFseQAw or on this video using vuforia https://www.youtube.com/watch?v=dj-rZbzQyBw
Is there an opportunity for vuforia?
Many thanks in advance!