I'm making a project using Vuforia that actually involves a mirror and all of my problems would be fixed if I could just mirror the camera output. I've read a lot of posts here including https://developer.vuforia.com/forum/faq/unity-how-select-camera-and-mirroring, however when I turn Mirror video background to ON, nothing changes. Am I just not understanding this feature and is there any way to just flip the camera?
Many thanks in advance!
So after a bit of debugging I have found that the post processing layer on the camera overrides the mirror camera. After disable post processing stack this worked better.