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Multiple cameras with UNet

February 13, 2018 - 2:30am #1

Hi,

I'm trying to make a local networked game where each player has his own AR camera in DEVICE_TRACKING "world center mode" to use it like a gyroscope. All is working well when only one player join into the game, rotating around and detecting markers, but it breaks when another one join in. Seems like Vuforia doesn't allow to put more than one AR camera in the scene...

Any suggestion? thanks!

Multiple cameras with UNet

February 13, 2018 - 4:08pm #2

Hello tonimarquez84,

This is correct, you can only have a single ARCamera in the scene at a time. Is there a way you could accomplish your multiplayer game by sharing the positional data of each device rather than placing multiple ARCameras in the scene?

Thanks,

Vuforia Support

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