I'm encountering an issue where the objects I place in AR are offset from the location they are meant to be placed. This is true for both image tracking and ground plane tracking. I've tried parenting the objects to another at 0,0,0 and placing the problem object at 0,0,0 on the parent. The problem object still offsets its position.
I've tried bringing the objects in to 3ds max and placing them at 0,0,0 if they aren't already. I've reset their Xforms. Nothing has worked so far.
Has anyone else faced this problem? Have you figured out how to solve it? Is there a way to remove all position data of an object?
Thank you in advance for any help. It would be greatly appreciated.
*edit - I've realised that the trigger for this offsetting is linked to making the objects static. I thought I'd add it in case it adds new insight to the problem
Hi,
Hi,