By nonami96
on Thu, 12/26/2019 - 11:40
good day fellow developers! I am wondering how to do this thing i want to achieve where I am building a puzzle and when the puzzle is complete, my 3d object would appear in the AR Space, but when i remove a piece/pieces of it, The object should disappear. It seems like the object stays with its own plane. Any help would be appreciated! Thank you!
Hi,
Hi,
I see 2 options to go around the behavior.
The first one being, managing it from Unity basically activating the dataSet only after the puzzle is complete. This may imply also some logic to check if the puzzle is complete or not.