Dear all,
we have very strange problem with Object Tracking recognition. We made all steps with Android App to create tracker file and test it with the same app: it work perfect. When we export the tracker file for Uinty3D editor and recompile it in Xcode the recognition start very very difficult, but with the Vuforia test app work and start to track perfectly.
What is the problem? Is there a solution to have the same tracking like Vuforia test app?
Thanks in advance
Is the object you are scanning in something that is commercially available and/or something we would be able to get? This would allow us to test the process internally and try to reproduce the issue you're seeing.
Additionally, in our labs we utilize four primary strategies for creating an optimal Object Target scanning environment:
Can you confirm that you are following the above tips as well?
Thanks,
-Vuforia Support