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Particle system does not resize according to the distance

November 8, 2018 - 8:21am #1

I created a cylinder target for a can. Tracking works, and I was able to place a 3D cylinder on top of it.

Now I wanted to put this cylinder into "flames", by applying a flame particle system. The particle system already follows the cylinder target, however, it does not obey its z orientation, i.e. it won't shrink or grow depending on how far away the cylinder is. Instead it keeps its fixed initial size.

Is there a way to tell a particle system to grow with the size of its parent container, so it would always exactly match the size of the cylinder target?

Particle system does not resize according to the distance

November 12, 2018 - 3:00pm #2

Hello,

Are your Cylinder Targets size specified in meters?

Thanks,

Vuforia Engine Support

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