"We offer new support options and therefor the forums are now in read-only mode! Please check out our Support Center for more information." - Vuforia Engine Team

Pause AR camera in SDK10.0

Hi, I am trying to upgrade my Unity AR project to SDK10.0. I saw that many class are now deprecated.  I used to use

VuforiaRenderer.Instance.Pause(true);

to pause the camera and view the AR object stably. Since the method is no longer existed, I wonder if there are any alternative? Thank you for reading the question, have a nice day.

Hey there,

 

To pause/resume Vuforia you should set VuforiaBehaviour.Instance.enabled either to true or false.

Let me know if that works! 

 

Kind regards,

Patrick Scheper

Thank you for answering,

I have tried to set VuforiaBehaviour.Instance.enabled to false,
but the result is not what I want. 

Hey,

 

I'm sorry for misunderstanding. I re-read your initial post and understand what you mean. 

I also couldn't find it quickly so I will reach out to our R&D and see how this was brought into the new API.

Have a good weekend!

 

pscheper

Mon, 09/13/2021 - 10:35

In reply to by pscheper

Hey,

 

I am sorry to report that this feature was removed in the new API...

I'll reach out via email to ask some more questions regarding your use-case. 

 

Kind regards,

Patrick 

Technical Community Manager

Nooby

Tue, 09/14/2021 - 02:52

In reply to by pscheper

Hi Patrick,

Thank you so much for replying.
I'll also try if capturing the camera last frame works. :)))