By noclews
on Tue, 07/10/2018 - 02:17
Hi all,
I compiled my app with vuforia support and tried to upload it to the store. However, I encounter this error.
The ARCore dependency minimum version code com.google.ar.core.min_apk_version is missing from the AndroidManifest.xml file although the meta-data tag com.google.ar.core has been specified.
The thing is that I did not enable ARcore support in XR Settings, so there is no reason to specify arcore related specs. I also exported my project and checked the manifest file, but there was no com.google.ar.core metata tag at all.
Now I am completely stuck to this problem. Can you please provide me some insights?
I m using unity 2018.1.7f1 and vuforia 7.2.20
Cheers,
I am having the same issue.
I am having the same issue. I cannot update my Google Play Store app after the latest Vuforia update.
maybe downgrade to an old
maybe downgrade to an old version apknite make it works
Here is some info on editing
Here is some info on editing the XML file for AR Core. But I do not have AR Core enabled, just Vuforia....
https://developers.google.com/ar/develop/java/enable-arcore
I have not tried this yet,
I have not tried this yet, but maybe importing the AR Core stuff from Vuforia will fix it?
This works for me. I just
This works for me. I just follow the steps in the Vuforia page.
TG11 wrote:
[quote=TG11]
I have not tried this yet, but maybe importing the AR Core stuff from Vuforia will fix it?
[SOLVED]
[SOLVED]
I FIXED IT ! =)
I ran into this problem also.
I ran into this problem also. Imported the .aar file to Assets/Plugins/Android directory.
Now I can upload the app to Google Play Store
BUT this version DOES NOT RUN on my testing phone, Galaxy 8 SM-G950U1
Any ideas?
[SOLVED v2]
[SOLVED v2]
I had the same problem, I followed all the instructions below and my APK uploaded fine to Google Play but it crashed on my Samsung S8.
I have Vuforia 7.2.23/Unity 2018.1.2f1
Here is what I did to fix it (note that I am NOT using AR-Kit in my project):
In step no. 4 can't find "
In step no. 4 can't find " Assets/Plugins/Android directory" . It does not exist.
You would have to make the
You would have to make the directory then and paste the file there.
Hello all,
Hello all,
It is correct that the Vuforia Extension for Unity will write ARCore parameters into the Android manifest file. This means that unless you export your app into Android Studio and build there, there is no way to remove these from the manifest file when building with Unity.
it Works!! Thank you
it Works!! Thank you
Thank you! Life saver! Been
Thank you! Life saver! Been stuck on this one for a while o_o
Hello,
Hello,
With Vuforia Engine 8.3, we've added a new configuration setting to specify whether ARCore is be required, optional, or not used at all in an Android application. This can be found in the DeviceTracker section of the Vuforia configuration.
Thanks,
I was having the same issue.
I was having the same issue. I would get the same error message when trying to put it on the play store. I believe my issue may have been caused by merge conflicts.
JUST ADD THIS LINE IN YOUR
JUST ADD THIS LINE IN YOUR MANIFEST
Ok, I ran into the problem
Ok, I ran into the problem again. Reinstalling Unity seemed to be what fixed it. I think the Vuforia Android Wrapper in the Unity install files becomes corrupted somehow.
Please, could you explain,
Please, could you explain, how to fix this problem. The ARCore dependency minimum version code com.google.ar.core.min_apk_version is missing from the AndroidManifest.xml file although the meta-data tag com.google.ar.core has been specified) in Unity? Thank you
I found that a combination of
I found that a combination of pvirtual and eduardFrikiwiki's solutions fixed the issue.
I added these two lines to the AndroidManifest.xml file, immediately after the <application> line, as eduardFrikiwiki did:
Dear tactic, please, could
Dear tactic, please, could you explain in detail where I can find Android.Manifest.xml? I have a one in Pluguins/ GoogleMobileAdsPlugin /