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Proportion and placing of objects in real 3d Model

September 16, 2018 - 11:54am #1


quite new with vurforia and unity some questions are upcoming for me:

The intention of my project is to place virtual objects in a real architecture model.


1. How do I place the objects correctly in the 3d model?

2. How do I get the correct proportion of the objects relative to my architecture?

3. How do I hide virtual objects behind the wall of the real architecture model?

Somebody here with experiences for that case? That would be great...

Cheers, SB

(excuse my sad english!)

Image icon ProportionPlatzierung.jpg516.17 KB
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