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Proportion and placing of objects in real 3d Model

September 16, 2018 - 11:54am #1

Hi,

quite new with vurforia and unity some questions are upcoming for me:

The intention of my project is to place virtual objects in a real architecture model.

Problems:

1. How do I place the objects correctly in the 3d model?

2. How do I get the correct proportion of the objects relative to my architecture?

3. How do I hide virtual objects behind the wall of the real architecture model?

Somebody here with experiences for that case? That would be great...

Cheers, SB

(excuse my sad english!)

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