quite new with vurforia and unity some questions are upcoming for me:
The intention of my project is to place virtual objects in a real architecture model.
1. How do I place the objects correctly in the 3d model?
2. How do I get the correct proportion of the objects relative to my architecture?
3. How do I hide virtual objects behind the wall of the real architecture model?
Somebody here with experiences for that case? That would be great...
(excuse my sad english!)