By jessekirbs
on Sat, 08/26/2017 - 01:52
Hello,
I'm trying to make a plane that will render the camera feed. I keep seeing people suggest to use the 'Background Texture Access' sample but everyone refers to a BackgroundCamera object that I'm not seeing in my downloaded sample map. If someone could please post the code or the method for rendering the webcam to a separate plane (not the BackgroundPlane) I'd be very grateful. Thank you!
Hello jessekirbs,
Hello jessekirbs,
This article contains the code and documentation for obtaining the background texture. https://library.vuforia.com/content/vuforia-library/en/articles/Solution/Working-with-the-Camera.html#How-To-Access-the-Camera-Image-in-Unity
Thanks,