I am using MT360 to track some objects. It works reasonably well, but now I am wondering if there is any way to restrict the rotation of the model.
For example, I have an object that I know is always "straight up", though could be rotated around the world up vector. When it is being tracked, it is sometimes rotated a bit, or even a lot when it seems Vuforia is having difficulty recognizing the object (it is a bit large). I would like to be able to "fix" the model's rotation with the known rotation(s) it should have around certain world axes. Is there any way of achieving this? Maybe this would also make object recognition a bit easier internally?