Topic locked

scaling objects and orientation

Unity Editor
August 25, 2022 - 2:16am #1

Hello,

when I place .stl files or .ply files via the model creator in Unity, the orientation is sometimes different and the scaling is 0.1 / 0.001 respectively.

Even replacing by hand or rescaling leads to improper orientation. 

What is the optimal workflow here? How to set the orientation best in the model creator, stricly on the base plate??

There is even a diffenrence between .stl and .ply import ? (see attached picture)

Thx for help

CvS

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