The scenario of the app is similar to this demo :
When marker is recognized, the wall with some image on it (like a press wall) and different 3D objects in front of it should appear.
My problem is that I need this wall to be behind the physical world, so that a person standing on the physical marker could see the wall behind him and the rest 3D content in front of him. I'm not sure if I can use Vuforia Smart Terrain feature, or can I make something like a room (with one wall) with Unity only?
I'd so appreciate if you could give me any resources to read or any ideas on the implementation.
I may be wrong, but this looks more like mixed reality (a la Hololens or even Tango) and not Vuforia. If I am wrong, I too would like to know a solution.