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[Solved] Dynamic image target generation

October 3, 2017 - 5:52am #1

Hi,

I would like to let the user take an image from the webcam and then set it as an image target. Is that possible?

So far I managed to get the image as a texture, but I am not able to set it as a target.

I created an ImageTarget object and set it to Type: User Defined and then tried to change the texture in the shader, but it doesn't seem to work that way.

Any tips?

(I want to avoid uploading to the cloud and creating a dataset)

 

Cheers

 

Edit:

Found this link eventually which describes step by step how to do it

https://developer.vuforia.com/forum/faq/unity-how-do-i-create-simple-udt-app

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